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Builder fifoci Build #701

Results:

Build successful

SourceStamp:

Revision60632fda6f7509e1d126fee62c08205c87f19296
Got Revision60632fda6f7509e1d126fee62c08205c87f19296
Changes1 change

BuildSlave:

arch64-fifoci

Reason:

downstream

Steps and Logfiles:

  1. git update ( 1 secs )
    1. stdio
  2. shell mkbuilddir ( 0 secs )
    1. stdio
  3. shell_1 configure ( 0 secs )
    1. stdio
  4. compile build ( 1 mins, 3 secs )
    1. stdio
  5. compile_1 install ( 0 secs )
    1. stdio
  6. shell_2 test ( 1 mins, 28 secs )
    1. stdio

Build Properties:

NameValueSource
author degasus Change
branch None Build
branchname master Change
builddir /home/fifoci/buildslave/fifoci slave
buildername fifoci Builder
buildnumber 701 Build
codebase Build
description OpenGL: remove small optimization This one was introduced to reduce the glBindTexture and glActiveTexture calls. But it was quite a bit of logic and only an improvment on uploading/creating a texture, which is done rarely. Change
got_revision 60632fda6f7509e1d126fee62c08205c87f19296 GitNoBranch
project Build
repository Build
revision 60632fda6f7509e1d126fee62c08205c87f19296 Build
scheduler fifoci Scheduler
shortrev 4.0-683 Change
slavename arch64-fifoci BuildSlave
warnings-count 0 WarningCountingShellCommand
workdir /home/fifoci/buildslave/fifoci slave (deprecated)

Forced Build Properties:

NameLabelValue

Responsible Users:

  1. degasus

Timing:

StartTue Jan 21 09:39:58 2014
EndTue Jan 21 09:42:32 2014
Elapsed2 mins, 34 secs

All Changes:

:

  1. Change #1644

    Category None
    Changed by degasus
    Changed at Tue 21 Jan 2014 09:37:15
    Revision 60632fda6f7509e1d126fee62c08205c87f19296

    Comments

    OpenGL: remove small optimization
    
    This one was introduced to reduce the glBindTexture and glActiveTexture calls. But it was quite a bit of logic and only an improvment on uploading/creating a texture, which is done rarely.

    Changed files

    • no files

    Properties

    Author degasus
    Branchname master
    Description OpenGL: remove small optimization This one was introduced to reduce the glBindTexture and glActiveTexture calls. But it was quite a bit of logic and only an improvment on uploading/creating a texture, which is done rarely.
    Shortrev 4.0-683