Builder pack-ubu-x64 Build #222
Results:
Build successful
SourceStamp:
| Revision | 509ec9cc990918fd18f525965cce4a2676c67882 |
| Got Revision | 509ec9cc990918fd18f525965cce4a2676c67882 |
| Changes | 1 change |
BuildSlave:
ubuntuReason:
Triggerable(pack-ubuntu)
Steps and Logfiles:
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git update ( 1 secs )
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shell untar debian dir ( 0 secs )
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shell_1 update version ( 0 secs )
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shell_2 build ( 47 secs )
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upload uploading dolphin-emu-master_4.0-588_amd64.deb ( 7 secs )
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- dolphin-master-4.0-588_amd64.deb
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shell_3 clean up ( 0 secs )
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MasterShellCommand website notice ( 0 secs )
Build Properties:
| Name | Value | Source |
|---|---|---|
| author | Rachel Bryk | Change |
| branch | None | Build |
| branchname | master | Change |
| builddir | /home/buildbot/slaves/dolphin/pack-ubu-x64 | slave |
| buildername | pack-ubu-x64 | Builder |
| buildnumber | 222 | Build |
| codebase | Build | |
| description | Bootmanager.cpp fixes and clean up. Some settings that bootmanger reads from game ini can be changed while a game is running, so we don't have to revert these back to what they were when starting the game, unless they were actually changed by the game ini. Fix signed/unsigned warnings that pauldacheez pointed out. | Change |
| got_revision | 509ec9cc990918fd18f525965cce4a2676c67882 | GitNoBranch |
| project | Build | |
| repository | Build | |
| revision | 509ec9cc990918fd18f525965cce4a2676c67882 | Build |
| scheduler | pack-ubuntu | Scheduler |
| shortrev | 4.0-588 | Change |
| slavename | ubuntu | BuildSlave |
| workdir | /home/buildbot/slaves/dolphin/pack-ubu-x64 | slave (deprecated) |
Forced Build Properties:
| Name | Label | Value |
|---|
Responsible Users:
- Rachel Bryk
Timing:
| Start | Thu Jan 2 21:37:15 2014 |
| End | Thu Jan 2 21:38:12 2014 |
| Elapsed | 57 secs |
All Changes:
:
Change #1411
Category None Changed by Rachel Bryk Changed at Thu 02 Jan 2014 21:37:03 Revision 509ec9cc990918fd18f525965cce4a2676c67882 Comments
Bootmanager.cpp fixes and clean up. Some settings that bootmanger reads from game ini can be changed while a game is running, so we don't have to revert these back to what they were when starting the game, unless they were actually changed by the game ini. Fix signed/unsigned warnings that pauldacheez pointed out.
Changed files
- no files
Properties
Author Rachel Bryk Branchname master Description Bootmanager.cpp fixes and clean up. Some settings that bootmanger reads from game ini can be changed while a game is running, so we don't have to revert these back to what they were when starting the game, unless they were actually changed by the game ini. Fix signed/unsigned warnings that pauldacheez pointed out. Shortrev 4.0-588