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Builder pack-ubu-x64 Build #265

Results:

Build successful

SourceStamp:

Revision21b0252e2713dd55d11b65bde3f2f3dbd8f4fa1f
Got Revision21b0252e2713dd55d11b65bde3f2f3dbd8f4fa1f
Changes1 change

BuildSlave:

ubuntu

Reason:

Triggerable(pack-ubuntu)

Steps and Logfiles:

  1. git update ( 1 secs )
    1. stdio
  2. shell untar debian dir ( 0 secs )
    1. stdio
  3. shell_1 update version ( 0 secs )
    1. stdio
  4. shell_2 build ( 57 secs )
    1. stdio
  5. upload uploading dolphin-emu-master_4.0-660_amd64.deb ( 0 secs )
    1. - no logs -
    2. dolphin-master-4.0-660_amd64.deb
  6. shell_3 clean up ( 0 secs )
    1. stdio
  7. MasterShellCommand website notice ( 0 secs )
    1. stdio

Build Properties:

NameValueSource
author Tillmann Karras Change
branch None Build
branchname master Change
builddir /home/buildbot/slaves/dolphin/pack-ubu-x64 slave
buildername pack-ubu-x64 Builder
buildnumber 265 Build
codebase Build
description Jit64: disable non-IEEE mode emulation I give up. Merging the ppc_fp branch has caused issues in numerous games and I can't find the bug. I'm leaving this merged to enable easy recompilation for people who would like to play games that benefit from non-IEEE mode emulation (e.g. Starfox Assault). Change
got_revision 21b0252e2713dd55d11b65bde3f2f3dbd8f4fa1f GitNoBranch
project Build
repository Build
revision 21b0252e2713dd55d11b65bde3f2f3dbd8f4fa1f Build
scheduler pack-ubuntu Scheduler
shortrev 4.0-660 Change
slavename ubuntu BuildSlave
workdir /home/buildbot/slaves/dolphin/pack-ubu-x64 slave (deprecated)

Forced Build Properties:

NameLabelValue

Responsible Users:

  1. Tillmann Karras

Timing:

StartSun Jan 19 08:38:12 2014
EndSun Jan 19 08:39:11 2014
Elapsed59 secs

All Changes:

:

  1. Change #1619

    Category None
    Changed by Tillmann Karras
    Changed at Sun 19 Jan 2014 08:38:02
    Revision 21b0252e2713dd55d11b65bde3f2f3dbd8f4fa1f

    Comments

    Jit64: disable non-IEEE mode emulation
    
    I give up. Merging the ppc_fp branch has caused issues in numerous games
    and I can't find the bug. I'm leaving this merged to enable easy
    recompilation for people who would like to play games that benefit from
    non-IEEE mode emulation (e.g. Starfox Assault).

    Changed files

    • no files

    Properties

    Author Tillmann Karras
    Branchname master
    Description Jit64: disable non-IEEE mode emulation I give up. Merging the ppc_fp branch has caused issues in numerous games and I can't find the bug. I'm leaving this merged to enable easy recompilation for people who would like to play games that benefit from non-IEEE mode emulation (e.g. Starfox Assault).
    Shortrev 4.0-660