Builder release-android Build #1017
Results:
Build successful
SourceStamp:
| Revision | 128fcdac26a9f7b6eb5174b88483c7ca023f210b |
| Got Revision | 128fcdac26a9f7b6eb5174b88483c7ca023f210b |
| Changes | 1 change |
BuildSlave:
ubuntuReason:
scheduler
Steps and Logfiles:
Build Properties:
| Name | Value | Source |
|---|---|---|
| author | degasus | Change |
| branch | None | Build |
| branchname | StreamBuffers | Change |
| builddir | /home/buildbot/slaves/dolphin/release-android | slave |
| buildername | release-android | Builder |
| buildnumber | 1017 | Build |
| codebase | Build | |
| description | OpenGL: refactor all of our StreamBuffers The old way was to use big switch/case statements based on a type of buffer. The new one is to use inheritance. This change prohibits us to change the buffer type while running, but I doubt we'll ever do so. Performance should also be a bit better. Also a nice cleanup. Added some comments about this different kind of buffers. | Change |
| got_revision | 128fcdac26a9f7b6eb5174b88483c7ca023f210b | GitNoBranch |
| project | Build | |
| repository | Build | |
| revision | 128fcdac26a9f7b6eb5174b88483c7ca023f210b | Build |
| scheduler | all | Scheduler |
| shortrev | 4.0-694 | Change |
| slavename | ubuntu | BuildSlave |
| warnings-count | 0 | WarningCountingShellCommand |
| workdir | /home/buildbot/slaves/dolphin/release-android | slave (deprecated) |
Forced Build Properties:
| Name | Label | Value |
|---|
Responsible Users:
- degasus
Timing:
| Start | Thu Jan 23 14:14:31 2014 |
| End | Thu Jan 23 14:14:43 2014 |
| Elapsed | 11 secs |
All Changes:
:
Change #1673
Category None Changed by degasus Changed at Thu 23 Jan 2014 14:14:15 Revision 128fcdac26a9f7b6eb5174b88483c7ca023f210b Comments
OpenGL: refactor all of our StreamBuffers The old way was to use big switch/case statements based on a type of buffer. The new one is to use inheritance. This change prohibits us to change the buffer type while running, but I doubt we'll ever do so. Performance should also be a bit better. Also a nice cleanup. Added some comments about this different kind of buffers.
Changed files
- no files
Properties
Author degasus Branchname StreamBuffers Description OpenGL: refactor all of our StreamBuffers The old way was to use big switch/case statements based on a type of buffer. The new one is to use inheritance. This change prohibits us to change the buffer type while running, but I doubt we'll ever do so. Performance should also be a bit better. Also a nice cleanup. Added some comments about this different kind of buffers. Shortrev 4.0-694