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Builder release-android Build #988

Results:

Build successful

SourceStamp:

Revision60632fda6f7509e1d126fee62c08205c87f19296
Got Revision60632fda6f7509e1d126fee62c08205c87f19296
Changes1 change

BuildSlave:

ubuntu

Reason:

scheduler

Steps and Logfiles:

  1. git update ( 7 secs )
    1. stdio
  2. shell mkbuilddir ( 0 secs )
    1. stdio
  3. shell_1 configure ( 3 secs )
    1. stdio
  4. compile build ( 7 secs )
    1. stdio
  5. shell_2 java build ( 5 secs )
    1. stdio
  6. shell_3 jarsigner ( 1 secs )
    1. stdio
  7. shell_4 zipalign ( 0 secs )
    1. stdio
  8. upload uploading dolphin-signed-aligned.apk ( 0 secs )
    1. - no logs -
    2. dolphin-master-4.0-683.apk

Build Properties:

NameValueSource
author degasus Change
branch None Build
branchname master Change
builddir /home/buildbot/slaves/dolphin/release-android slave
buildername release-android Builder
buildnumber 988 Build
codebase Build
description OpenGL: remove small optimization This one was introduced to reduce the glBindTexture and glActiveTexture calls. But it was quite a bit of logic and only an improvment on uploading/creating a texture, which is done rarely. Change
got_revision 60632fda6f7509e1d126fee62c08205c87f19296 GitNoBranch
project Build
repository Build
revision 60632fda6f7509e1d126fee62c08205c87f19296 Build
scheduler all Scheduler
shortrev 4.0-683 Change
slavename ubuntu BuildSlave
warnings-count 0 WarningCountingShellCommand
workdir /home/buildbot/slaves/dolphin/release-android slave (deprecated)

Forced Build Properties:

NameLabelValue

Responsible Users:

  1. degasus

Timing:

StartTue Jan 21 09:37:21 2014
EndTue Jan 21 09:37:47 2014
Elapsed26 secs

All Changes:

:

  1. Change #1644

    Category None
    Changed by degasus
    Changed at Tue 21 Jan 2014 09:37:15
    Revision 60632fda6f7509e1d126fee62c08205c87f19296

    Comments

    OpenGL: remove small optimization
    
    This one was introduced to reduce the glBindTexture and glActiveTexture calls. But it was quite a bit of logic and only an improvment on uploading/creating a texture, which is done rarely.

    Changed files

    • no files

    Properties

    Author degasus
    Branchname master
    Description OpenGL: remove small optimization This one was introduced to reduce the glBindTexture and glActiveTexture calls. But it was quite a bit of logic and only an improvment on uploading/creating a texture, which is done rarely.
    Shortrev 4.0-683