Builder release-ubu-x64 Build #1009
Results:
Build successful
SourceStamp:
| Revision | 4b8217ec0196667275537840295f32474c084718 |
| Got Revision | 4b8217ec0196667275537840295f32474c084718 |
| Changes | 1 change |
BuildSlave:
ubuntuReason:
scheduler
Steps and Logfiles:
Build Properties:
| Name | Value | Source |
|---|---|---|
| author | degasus | Change |
| branch | None | Build |
| branchname | StreamBuffers | Change |
| builddir | /home/buildbot/slaves/dolphin/release-ubu-x64 | slave |
| buildername | release-ubu-x64 | Builder |
| buildnumber | 1009 | Build |
| codebase | Build | |
| description | OpenGL: change StreamBuffer in a streaming way This is a bit slower on map_and_* because of flushing and _very_ much slower on buffer(sub)?data because of a new memcpy. But this design allow us to decode directly into a gpu buffer, eg vertexloader will profit :) | Change |
| got_revision | 4b8217ec0196667275537840295f32474c084718 | GitNoBranch |
| project | Build | |
| repository | Build | |
| revision | 4b8217ec0196667275537840295f32474c084718 | Build |
| scheduler | all | Scheduler |
| shortrev | 4.0-691 | Change |
| slavename | ubuntu | BuildSlave |
| warnings-count | 0 | WarningCountingShellCommand |
| workdir | /home/buildbot/slaves/dolphin/release-ubu-x64 | slave (deprecated) |
Forced Build Properties:
| Name | Label | Value |
|---|
Responsible Users:
- degasus
Timing:
| Start | Wed Jan 22 23:54:04 2014 |
| End | Wed Jan 22 23:54:14 2014 |
| Elapsed | 9 secs |
All Changes:
:
Change #1665
Category None Changed by degasus Changed at Wed 22 Jan 2014 23:54:03 Revision 4b8217ec0196667275537840295f32474c084718 Comments
OpenGL: change StreamBuffer in a streaming way This is a bit slower on map_and_* because of flushing and _very_ much slower on buffer(sub)?data because of a new memcpy. But this design allow us to decode directly into a gpu buffer, eg vertexloader will profit :)
Changed files
- no files
Properties
Author degasus Branchname StreamBuffers Description OpenGL: change StreamBuffer in a streaming way This is a bit slower on map_and_* because of flushing and _very_ much slower on buffer(sub)?data because of a new memcpy. But this design allow us to decode directly into a gpu buffer, eg vertexloader will profit :) Shortrev 4.0-691