(view as text)
diff --git a/Source/Core/DolphinWX/Src/GLInterface.cpp b/Source/Core/DolphinWX/Src/GLInterface.cpp
index 75afed5..40bbf1d 100644
--- a/Source/Core/DolphinWX/Src/GLInterface.cpp
+++ b/Source/Core/DolphinWX/Src/GLInterface.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "GLInterface.h"
+#include "GLInterface/InterfaceBase.h"
GLWindow GLWin;
cInterfaceBase *GLInterface;
diff --git a/Source/Core/DolphinWX/Src/GLInterface.h b/Source/Core/DolphinWX/Src/GLInterface.h
index 0966ed0..688438b 100644
--- a/Source/Core/DolphinWX/Src/GLInterface.h
+++ b/Source/Core/DolphinWX/Src/GLInterface.h
@@ -5,48 +5,41 @@
#ifndef _GLINTERFACE_H_
#define _GLINTERFACE_H_
-#include "GLInterface/InterfaceBase.h"
+#include "VideoCommon.h"
-#if USE_EGL
-#include "GLInterface/Platform.h"
+#if USE_GLES
+#ifdef USE_GLES3
+#include <GLES3/gl3.h>
#else
-
-#include "Thread.h"
-#ifdef ANDROID
#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <EGL/egl.h>
-#include "GLInterface/EGL.h"
-#elif defined(USE_EGL) && USE_EGL
-#include "GLInterface/EGL.h"
-#elif defined(__APPLE__)
-#include "GLInterface/AGL.h"
-#elif defined(_WIN32)
-#include "GLInterface/WGL.h"
-#elif defined(HAVE_X11) && HAVE_X11
-#include "GLInterface/GLX.h"
-#else
-#error Platform doesnt have a GLInterface
#endif
-
-typedef struct {
-#if defined(HAVE_X11) && HAVE_X11
- int screen;
- Window win;
- Window parent;
- // dpy used for glx stuff, evdpy for window events etc.
- // evdpy is to be used by XEventThread only
- Display *evdpy;
- XVisualInfo *vi;
- int x, y;
- unsigned int width, height;
+#else
+#include <GL/glew.h>
#endif
-} GLWindow;
-#endif
+class cInterfaceBase
+{
+protected:
+ // Window dimensions.
+ u32 s_backbuffer_width;
+ u32 s_backbuffer_height;
+public:
+ virtual void Swap() {}
+ virtual void UpdateFPSDisplay(const char *Text) {}
+ virtual bool Create(void *&window_handle) { return true; }
+ virtual bool MakeCurrent() { return true; }
+ virtual bool ClearCurrent() { return true; }
+ virtual void Shutdown() {}
+
+ virtual void SwapInterval(int Interval) { }
+ virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
+ virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
+ virtual void SetBackBufferDimensions(u32 W, u32 H) {s_backbuffer_width = W; s_backbuffer_height = H; }
+ virtual void Update() { }
+ virtual bool PeekMessages() { return false; }
+};
extern cInterfaceBase *GLInterface;
-extern GLWindow GLWin;
void InitInterface();
diff --git a/Source/Core/DolphinWX/Src/GLInterface/InterfaceBase.h b/Source/Core/DolphinWX/Src/GLInterface/InterfaceBase.h
index 30f2616..2319a16 100644
--- a/Source/Core/DolphinWX/Src/GLInterface/InterfaceBase.h
+++ b/Source/Core/DolphinWX/Src/GLInterface/InterfaceBase.h
@@ -5,27 +5,46 @@
#ifndef _GLINTERFACEBASE_H_
#define _GLINTERFACEBASE_H_
-#include "VideoCommon.h"
-
-class cInterfaceBase
-{
-protected:
- // Window dimensions.
- u32 s_backbuffer_width;
- u32 s_backbuffer_height;
-public:
- virtual void Swap() {}
- virtual void UpdateFPSDisplay(const char *Text) {}
- virtual bool Create(void *&window_handle) { return true; }
- virtual bool MakeCurrent() { return true; }
- virtual bool ClearCurrent() { return true; }
- virtual void Shutdown() {}
-
- virtual void SwapInterval(int Interval) { }
- virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
- virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
- virtual void SetBackBufferDimensions(u32 W, u32 H) {s_backbuffer_width = W; s_backbuffer_height = H; }
- virtual void Update() { }
- virtual bool PeekMessages() { return false; }
-};
+#include "GLInterface.h"
+
+#if USE_EGL
+#include "GLInterface/Platform.h"
+#else
+
+#include "Thread.h"
+#ifdef ANDROID
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <EGL/egl.h>
+#include "GLInterface/EGL.h"
+#elif defined(USE_EGL) && USE_EGL
+#include "GLInterface/EGL.h"
+#elif defined(__APPLE__)
+#include "GLInterface/AGL.h"
+#elif defined(_WIN32)
+#include "GLInterface/WGL.h"
+#elif defined(HAVE_X11) && HAVE_X11
+#include "GLInterface/GLX.h"
+#else
+#error Platform doesnt have a GLInterface
+#endif
+
+typedef struct {
+#if defined(HAVE_X11) && HAVE_X11
+ int screen;
+ Window win;
+ Window parent;
+ // dpy used for glx stuff, evdpy for window events etc.
+ // evdpy is to be used by XEventThread only
+ Display *evdpy;
+ XVisualInfo *vi;
+ int x, y;
+ unsigned int width, height;
+#endif
+} GLWindow;
+
+#endif
+
+extern GLWindow GLWin;
+
#endif
diff --git a/Source/Core/DolphinWX/Src/GLInterface/X11_Util.cpp b/Source/Core/DolphinWX/Src/GLInterface/X11_Util.cpp
index 6724381..f3229c4 100644
--- a/Source/Core/DolphinWX/Src/GLInterface/X11_Util.cpp
+++ b/Source/Core/DolphinWX/Src/GLInterface/X11_Util.cpp
@@ -17,7 +17,8 @@
#include "Host.h"
#include "VideoConfig.h"
-#include "../GLInterface.h"
+#include "GLInterface.h"
+#include "GLInterface/InterfaceBase.h"
#if USE_EGL
bool cXInterface::ServerConnect(void)
diff --git a/Source/Core/VideoBackends/OGL/Src/GLFunctions.cpp b/Source/Core/VideoBackends/OGL/Src/GLFunctions.cpp
index c91908e..aae021f 100644
--- a/Source/Core/VideoBackends/OGL/Src/GLFunctions.cpp
+++ b/Source/Core/VideoBackends/OGL/Src/GLFunctions.cpp
@@ -6,6 +6,7 @@
#include "GLFunctions.h"
#include "Log.h"
#include <dlfcn.h>
+#include <EGL/egl.h>
#ifdef USE_GLES3
PFNGLMAPBUFFERRANGEPROC glMapBufferRange;