(view as text)
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
index 698805d..e3ed7fa 100644
--- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
@@ -625,9 +625,9 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
 									(bpmem.ztex2.op == ZTEXTURE_ADD) ? "+ zCoord" : "");
 
 		// U24 overflow emulation
-		out.Write("zCoord = zCoord * (16777215.0/16777216.0);\n");
-		out.Write("zCoord = frac(zCoord);\n");
-		out.Write("zCoord = zCoord * (16777216.0/16777215.0);\n");
+	//	out.Write("zCoord = zCoord * (16777215.0/16777216.0);\n");
+	//	out.Write("zCoord = frac(zCoord);\n");
+	//	out.Write("zCoord = zCoord * (16777216.0/16777215.0);\n");
 	}
 
 	if (per_pixel_depth && bpmem.UseLateDepthTest())