(view as text)
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
index 698805d..e3ed7fa 100644
--- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
@@ -625,9 +625,9 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
(bpmem.ztex2.op == ZTEXTURE_ADD) ? "+ zCoord" : "");
// U24 overflow emulation
- out.Write("zCoord = zCoord * (16777215.0/16777216.0);\n");
- out.Write("zCoord = frac(zCoord);\n");
- out.Write("zCoord = zCoord * (16777216.0/16777215.0);\n");
+ // out.Write("zCoord = zCoord * (16777215.0/16777216.0);\n");
+ // out.Write("zCoord = frac(zCoord);\n");
+ // out.Write("zCoord = zCoord * (16777216.0/16777215.0);\n");
}
if (per_pixel_depth && bpmem.UseLateDepthTest())