(view as text)
diff --git a/CMakeTests/FindMiniupnpc.cmake b/CMakeTests/FindMiniupnpc.cmake
index 8f919ca..bb1048c 100644
--- a/CMakeTests/FindMiniupnpc.cmake
+++ b/CMakeTests/FindMiniupnpc.cmake
@@ -128,7 +128,7 @@ IF (NOT MINIUPNPC_VERSION_1_7_OR_HIGHER)
 	   static struct IGDdatas data;
 	   int main()
 	   {
-	   char externalIP[16]     = "";
+	   char externalIP[16]     = \"\";
 	   UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, externalIP);
 
 	   return 0;
@@ -148,7 +148,7 @@ IF (NOT MINIUPNPC_VERSION_1_7_OR_HIGHER)
 		static struct IGDdatas data;
 		int main()
 		{
-		char externalIP[16]     = "";
+		char externalIP[16]     = \"\";
 		UPNP_GetExternalIPAddress(urls.controlURL, data.servicetype, externalIP);
 
 		return 0;
diff --git a/Source/Core/AudioCommon/AudioCommon.cpp b/Source/Core/AudioCommon/AudioCommon.cpp
index a8229b3..b964b6b 100644
--- a/Source/Core/AudioCommon/AudioCommon.cpp
+++ b/Source/Core/AudioCommon/AudioCommon.cpp
@@ -134,7 +134,7 @@ namespace AudioCommon
 		{
 			return true;
 		}
-		return SConfig::GetInstance().m_EnableJIT;
+		return SConfig::GetInstance().m_DSPEnableJIT;
 	}
 
 	void PauseAndLock(bool doLock, bool unpauseOnUnlock)
diff --git a/Source/Core/Common/FPURoundMode.h b/Source/Core/Common/FPURoundMode.h
index e7b4884..9cd9a0c 100644
--- a/Source/Core/Common/FPURoundMode.h
+++ b/Source/Core/Common/FPURoundMode.h
@@ -11,20 +11,20 @@ namespace FPURoundMode
 	enum RoundModes
 	{
 		ROUND_NEAR = 0,
-		ROUND_CHOP,
-		ROUND_UP,
-		ROUND_DOWN
+		ROUND_CHOP = 1,
+		ROUND_UP   = 2,
+		ROUND_DOWN = 3
 	};
 	enum PrecisionModes {
 		PREC_24 = 0,
-		PREC_53,
-		PREC_64
+		PREC_53 = 1,
+		PREC_64 = 2
 	};
-	void SetRoundMode(u32 mode);
+	void SetRoundMode(enum RoundModes mode);
 
-	void SetPrecisionMode(u32 mode);
+	void SetPrecisionMode(enum PrecisionModes mode);
 
-	void SetSIMDMode(u32 roundingMode, u32 nonIEEEMode);
+	void SetSIMDMode(enum RoundModes rounding_mode, bool non_ieee_mode);
 
 /*
  * There are two different flavors of float to int conversion:
diff --git a/Source/Core/Common/GenericFPURoundMode.cpp b/Source/Core/Common/GenericFPURoundMode.cpp
index 548e029..0fb37ba 100644
--- a/Source/Core/Common/GenericFPURoundMode.cpp
+++ b/Source/Core/Common/GenericFPURoundMode.cpp
@@ -21,13 +21,13 @@
 // Generic, do nothing
 namespace FPURoundMode
 {
-	void SetRoundMode(u32 mode)
+	void SetRoundMode(enum RoundModes mode)
 	{
 	}
-	void SetPrecisionMode(u32 mode)
+	void SetPrecisionMode(enum PrecisionModes mode)
 	{
 	}
-	void SetSIMDMode(u32 mode, u32 nonIEEEMode)
+	void SetSIMDMode(enum RoundModes rounding_mode, bool non_ieee_mode)
 	{
 	}
 	void SaveSIMDState()
diff --git a/Source/Core/Common/x64FPURoundMode.cpp b/Source/Core/Common/x64FPURoundMode.cpp
index e7dd9db..b66c420 100644
--- a/Source/Core/Common/x64FPURoundMode.cpp
+++ b/Source/Core/Common/x64FPURoundMode.cpp
@@ -4,30 +4,21 @@
 
 #include "Common/Common.h"
 #include "Common/CPUDetect.h"
+#include "Common/FPURoundMode.h"
 
-#ifndef _WIN32
-static const unsigned short FPU_ROUND_NEAR = 0 << 10;
-static const unsigned short FPU_ROUND_DOWN = 1 << 10;
-static const unsigned short FPU_ROUND_UP   = 2 << 10;
-static const unsigned short FPU_ROUND_CHOP = 3 << 10;
-static const unsigned short FPU_ROUND_MASK = 3 << 10;
-#include <xmmintrin.h>
+#ifdef _WIN32
+#	include <mmintrin.h>
+#else
+#	include <xmmintrin.h>
 #endif
 
-// OR-mask for disabling FPU exceptions (bits 7-12 in the MXCSR register)
-static const u32 EXCEPTION_MASK = 0x1F80;
-// Denormals-Are-Zero (non-IEEE mode: denormal inputs are set to +/- 0)
-static const u32 DAZ = 0x40;
-// Flush-To-Zero (non-IEEE mode: denormal outputs are set to +/- 0)
-static const u32 FTZ = 0x8000;
-
 namespace FPURoundMode
 {
 	// Get the default SSE states here.
 	static u32 saved_sse_state = _mm_getcsr();
 	static const u32 default_sse_state = _mm_getcsr();
 
-	void SetRoundMode(u32 mode)
+	void SetRoundMode(enum RoundModes mode)
 	{
 		// Set FPU rounding mode to mimic the PowerPC's
 		#ifdef _M_IX86
@@ -42,22 +33,23 @@ namespace FPURoundMode
 			};
 			_set_controlfp(_MCW_RC, table[mode]);
 		#else
-			const unsigned short table[4] =
+			const unsigned short X87_ROUND_MASK = 3 << 10;
+			const unsigned short x87_rounding_table[] =
 			{
-				FPU_ROUND_NEAR,
-				FPU_ROUND_CHOP,
-				FPU_ROUND_UP,
-				FPU_ROUND_DOWN
+				0 << 10, // nearest
+				3 << 10, // zero
+				2 << 10, // +inf
+				1 << 10, // -inf
 			};
 			unsigned short _mode;
-			asm ("fstcw %0" : "=m" (_mode) : );
-			_mode = (_mode & ~FPU_ROUND_MASK) | table[mode];
+			asm ("fstcw %0" : "=m" (_mode));
+			_mode = (_mode & ~X87_ROUND_MASK) | x87_rounding_table[mode];
 			asm ("fldcw %0" : : "m" (_mode));
 		#endif
 		#endif
 	}
 
-	void SetPrecisionMode(u32 mode)
+	void SetPrecisionMode(enum PrecisionModes mode)
 	{
 		#ifdef _M_IX86
 			// sets the floating-point lib to 53-bit
@@ -66,15 +58,15 @@ namespace FPURoundMode
 		#ifdef _WIN32
 			_control87(_PC_53, MCW_PC);
 		#else
-			const unsigned short table[4] = {
-				0 << 8, // FPU_PREC_24
-				2 << 8, // FPU_PREC_53
-				3 << 8, // FPU_PREC_64
-				3 << 8, // FPU_PREC_MASK
+			const unsigned short PRECISION_MASK = 3 << 8;
+			const unsigned short precision_table[] = {
+				0 << 8, // 24 bits
+				2 << 8, // 53 bits
+				3 << 8, // 64 bits
 			};
 			unsigned short _mode;
 			asm ("fstcw %0" : "=m" (_mode));
-			_mode = (_mode & ~table[3]) | table[mode];
+			_mode = (_mode & ~PRECISION_MASK) | precision_table[mode];
 			asm ("fldcw %0" : : "m" (_mode));
 		#endif
 		#else
@@ -83,24 +75,32 @@ namespace FPURoundMode
 		#endif
 	}
 
-	void SetSIMDMode(u32 roundingMode, u32 nonIEEEMode)
+	void SetSIMDMode(enum RoundModes rounding_mode, bool non_ieee_mode)
 	{
+		// OR-mask for disabling FPU exceptions (bits 7-12 in the MXCSR register)
+		const u32 EXCEPTION_MASK = 0x1F80;
+		// Denormals-Are-Zero (non-IEEE mode: denormal inputs are set to +/- 0)
+		const u32 DAZ = 0x40;
+		// Flush-To-Zero (non-IEEE mode: denormal outputs are set to +/- 0)
+		const u32 FTZ = 0x8000;
 		// lookup table for FPSCR.RN-to-MXCSR.RC translation
-		static const u32 roundingModeLUT[4] =
+		static const u32 simd_rounding_table[] =
 		{
 			(0 << 13) | EXCEPTION_MASK, // nearest
 			(3 << 13) | EXCEPTION_MASK, // -inf
 			(2 << 13) | EXCEPTION_MASK, // +inf
 			(1 << 13) | EXCEPTION_MASK, // zero
 		};
-		u32 csr = roundingModeLUT[roundingMode];
+		u32 csr = simd_rounding_table[rounding_mode];
 
+		// Some initial steppings of Pentium 4 CPUs support FTZ but not DAZ.
+		// They will not flush input operands but flushing outputs only is better than nothing.
 		static const u32 denormalLUT[2] =
 		{
 			FTZ,       // flush-to-zero only
 			FTZ | DAZ, // flush-to-zero and denormals-are-zero (may not be supported)
 		};
-		if (nonIEEEMode)
+		if (non_ieee_mode)
 		{
 			csr |= denormalLUT[cpu_info.bFlushToZero];
 		}
diff --git a/Source/Core/Core/ARDecrypt.cpp b/Source/Core/Core/ARDecrypt.cpp
index 8a9c4c6..cac721a 100644
--- a/Source/Core/Core/ARDecrypt.cpp
+++ b/Source/Core/Core/ARDecrypt.cpp
@@ -22,11 +22,6 @@ const char *filter = "0123456789ABCDEFGHJKMNPQRTUVWXYZILOS";
 
 u32 genseeds[0x20];
 
-
-const u8 bitstringlen[0x08] = {
-	0x06, 0x0A, 0x0C, 0x11, 0x11, 0x08, 0x07, 0x20,
-};
-
 const u8 gentable0[0x38] = {
 	0x39, 0x31, 0x29, 0x21, 0x19, 0x11, 0x09, 0x01,
 	0x3A, 0x32, 0x2A, 0x22, 0x1A, 0x12, 0x0A, 0x02,
diff --git a/Source/Core/Core/BootManager.cpp b/Source/Core/Core/BootManager.cpp
index 35f311b..2417df8 100644
--- a/Source/Core/Core/BootManager.cpp
+++ b/Source/Core/Core/BootManager.cpp
@@ -109,7 +109,7 @@ bool BootCore(const std::string& _rFilename)
 		config_cache.bDSPHLE = StartUp.bDSPHLE;
 		config_cache.strBackend = StartUp.m_strVideoBackend;
 		config_cache.bHLE_BS2 = StartUp.bHLE_BS2;
-		config_cache.m_EnableJIT = SConfig::GetInstance().m_EnableJIT;
+		config_cache.m_EnableJIT = SConfig::GetInstance().m_DSPEnableJIT;
 		config_cache.bDSPThread = StartUp.bDSPThread;
 		config_cache.Volume = SConfig::GetInstance().m_Volume;
 		config_cache.sBackend = SConfig::GetInstance().sBackend;
@@ -158,7 +158,7 @@ bool BootCore(const std::string& _rFilename)
 		}
 		if (game_ini.Get("DSP", "Volume",        &SConfig::GetInstance().m_Volume, SConfig::GetInstance().m_Volume))
 			config_cache.bSetVolume = true;
-		game_ini.Get("DSP", "EnableJIT",         &SConfig::GetInstance().m_EnableJIT, SConfig::GetInstance().m_EnableJIT);
+		game_ini.Get("DSP", "EnableJIT",         &SConfig::GetInstance().m_DSPEnableJIT, SConfig::GetInstance().m_DSPEnableJIT);
 		game_ini.Get("DSP", "Backend",           &SConfig::GetInstance().sBackend, SConfig::GetInstance().sBackend);
 		VideoBackend::ActivateBackend(StartUp.m_strVideoBackend);
 
@@ -223,7 +223,7 @@ bool BootCore(const std::string& _rFilename)
 		StartUp.bDSPHLE = g_NetPlaySettings.m_DSPHLE;
 		StartUp.bEnableMemcardSaving = g_NetPlaySettings.m_WriteToMemcard;
 		StartUp.iCPUCore = g_NetPlaySettings.m_CPUcore;
-		SConfig::GetInstance().m_EnableJIT = g_NetPlaySettings.m_DSPEnableJIT;
+		SConfig::GetInstance().m_DSPEnableJIT = g_NetPlaySettings.m_DSPEnableJIT;
 		SConfig::GetInstance().m_EXIDevice[0] = g_NetPlaySettings.m_EXIDevice[0];
 		SConfig::GetInstance().m_EXIDevice[1] = g_NetPlaySettings.m_EXIDevice[1];
 		config_cache.bSetEXIDevice[0] = true;
@@ -268,7 +268,7 @@ void Stop()
 		VideoBackend::ActivateBackend(StartUp.m_strVideoBackend);
 		StartUp.bHLE_BS2 = config_cache.bHLE_BS2;
 		SConfig::GetInstance().sBackend = config_cache.sBackend;
-		SConfig::GetInstance().m_EnableJIT = config_cache.m_EnableJIT;
+		SConfig::GetInstance().m_DSPEnableJIT = config_cache.m_EnableJIT;
 
 		// Only change these back if they were actually set by game ini, since they can be changed while a game is running.
 		if (config_cache.bSetFramelimit)
diff --git a/Source/Core/Core/ConfigManager.cpp b/Source/Core/Core/ConfigManager.cpp
index 7e2d333..8a58f1d 100644
--- a/Source/Core/Core/ConfigManager.cpp
+++ b/Source/Core/Core/ConfigManager.cpp
@@ -267,7 +267,7 @@ void SConfig::SaveSettings()
 	ini.Set("Movie", "Author", m_strMovieAuthor);
 
 	// DSP
-	ini.Set("DSP", "EnableJIT", m_EnableJIT);
+	ini.Set("DSP", "EnableJIT", m_DSPEnableJIT);
 	ini.Set("DSP", "DumpAudio", m_DumpAudio);
 	ini.Set("DSP", "Backend", sBackend);
 	ini.Set("DSP", "Volume", m_Volume);
@@ -430,7 +430,7 @@ void SConfig::LoadSettings()
 		ini.Get("Movie", "Author", &m_strMovieAuthor, "");
 
 		// DSP
-		ini.Get("DSP", "EnableJIT", &m_EnableJIT, true);
+		ini.Get("DSP", "EnableJIT", &m_DSPEnableJIT, true);
 		ini.Get("DSP", "DumpAudio", &m_DumpAudio, false);
 	#if defined __linux__ && HAVE_ALSA
 		ini.Get("DSP", "Backend", &sBackend, BACKEND_ALSA);
diff --git a/Source/Core/Core/ConfigManager.h b/Source/Core/Core/ConfigManager.h
index 53bf2f5..49d5c17 100644
--- a/Source/Core/Core/ConfigManager.h
+++ b/Source/Core/Core/ConfigManager.h
@@ -79,7 +79,7 @@ struct SConfig : NonCopyable
 	unsigned int m_FrameSkip;
 
 	// DSP settings
-	bool m_EnableJIT;
+	bool m_DSPEnableJIT;
 	bool m_DumpAudio;
 	int m_Volume;
 	std::string sBackend;
diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Voice.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Voice.cpp
index bd503ba..40bd333 100644
--- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Voice.cpp
+++ b/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Voice.cpp
@@ -296,7 +296,7 @@ restart:
 	{
 		PB.ReachedEnd = 0;
 
-		if ((PB.RepeatMode == 0) || (!PB.StopOnSilence == 0))
+		if ((PB.RepeatMode == 0) || (PB.StopOnSilence != 0))
 		{
 			PB.KeyOff = 1;
 			PB.RemLength = 0;
diff --git a/Source/Core/Core/HW/WiimoteEmu/Attachment/Attachment.cpp b/Source/Core/Core/HW/WiimoteEmu/Attachment/Attachment.cpp
index cb7faaf..7bfa2d9 100644
--- a/Source/Core/Core/HW/WiimoteEmu/Attachment/Attachment.cpp
+++ b/Source/Core/Core/HW/WiimoteEmu/Attachment/Attachment.cpp
@@ -10,8 +10,8 @@ namespace WiimoteEmu
 // Extension device IDs to be written to the last bytes of the extension reg
 // The id for nothing inserted
 static const u8 nothing_id[] = { 0x00, 0x00, 0x00, 0x00, 0x2e, 0x2e };
-// The id for a partially inserted extension
-static const u8 partially_id[] = { 0x00, 0x00, 0x00, 0x00, 0xff, 0xff };
+// The id for a partially inserted extension (currently unused)
+//static const u8 partially_id[] = { 0x00, 0x00, 0x00, 0x00, 0xff, 0xff };
 
 Attachment::Attachment( const char* const _name, WiimoteEmu::ExtensionReg& _reg )
 	: name( _name ), reg( _reg )
diff --git a/Source/Core/Core/PowerPC/Gekko.h b/Source/Core/Core/PowerPC/Gekko.h
index e14a10b..0d3b87e 100644
--- a/Source/Core/Core/PowerPC/Gekko.h
+++ b/Source/Core/Core/PowerPC/Gekko.h
@@ -8,7 +8,7 @@
 #pragma once
 
 #include "Common/Common.h"
-
+#include "Common/FPURoundMode.h"
 
 // --- Gekko Instruction ---
 
@@ -390,7 +390,7 @@ union UReg_FPSCR
 	struct
 	{
 		// Rounding mode (towards: nearest, zero, +inf, -inf)
-		u32 RN      : 2;
+		enum FPURoundMode::RoundModes RN : 2;
 		// Non-IEEE mode enable (aka flush-to-zero)
 		u32 NI      : 1;
 		// Inexact exception enable
diff --git a/Source/Core/Core/PowerPC/Jit64/Jit_FloatingPoint.cpp b/Source/Core/Core/PowerPC/Jit64/Jit_FloatingPoint.cpp
index 389c29c..03cd753 100644
--- a/Source/Core/Core/PowerPC/Jit64/Jit_FloatingPoint.cpp
+++ b/Source/Core/Core/PowerPC/Jit64/Jit_FloatingPoint.cpp
@@ -10,7 +10,6 @@
 
 static const u64 GC_ALIGNED16(psSignBits2[2]) = {0x8000000000000000ULL, 0x8000000000000000ULL};
 static const u64 GC_ALIGNED16(psAbsMask2[2])  = {0x7FFFFFFFFFFFFFFFULL, 0x7FFFFFFFFFFFFFFFULL};
-static const double GC_ALIGNED16(psOneOne2[2]) = {1.0, 1.0};
 static const double one_const = 1.0f;
 
 void Jit64::fp_tri_op(int d, int a, int b, bool reversible, bool single, void (XEmitter::*op)(Gen::X64Reg, Gen::OpArg))
diff --git a/Source/Core/Core/PowerPC/Jit64/Jit_LoadStoreFloating.cpp b/Source/Core/Core/PowerPC/Jit64/Jit_LoadStoreFloating.cpp
index dac3b9a..6d8879a 100644
--- a/Source/Core/Core/PowerPC/Jit64/Jit_LoadStoreFloating.cpp
+++ b/Source/Core/Core/PowerPC/Jit64/Jit_LoadStoreFloating.cpp
@@ -16,10 +16,8 @@ namespace {
 
 // pshufb todo: MOVQ
 const u8 GC_ALIGNED16(bswapShuffle1x4[16]) = {3, 2, 1, 0, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
-const u8 GC_ALIGNED16(bswapShuffle2x4[16]) = {3, 2, 1, 0, 7, 6, 5, 4, 8, 9, 10, 11, 12, 13, 14, 15};
 const u8 GC_ALIGNED16(bswapShuffle1x8[16]) = {7, 6, 5, 4, 3, 2, 1, 0, 8, 9, 10, 11, 12, 13, 14, 15};
 const u8 GC_ALIGNED16(bswapShuffle1x8Dupe[16]) = {7, 6, 5, 4, 3, 2, 1, 0, 7, 6, 5, 4, 3, 2, 1, 0};
-const u8 GC_ALIGNED16(bswapShuffle2x8[16]) = {7, 6, 5, 4, 3, 2, 1, 0, 15, 14, 13, 12, 11, 10, 9, 8};
 
 u64 GC_ALIGNED16(temp64);
 
diff --git a/Source/Core/Core/PowerPC/Jit64/Jit_LoadStorePaired.cpp b/Source/Core/Core/PowerPC/Jit64/Jit_LoadStorePaired.cpp
index d2557d3..14c5c61 100644
--- a/Source/Core/Core/PowerPC/Jit64/Jit_LoadStorePaired.cpp
+++ b/Source/Core/Core/PowerPC/Jit64/Jit_LoadStorePaired.cpp
@@ -12,8 +12,6 @@
 #include "Core/PowerPC/Jit64/JitAsm.h"
 #include "Core/PowerPC/Jit64/JitRegCache.h"
 
-const u8 GC_ALIGNED16(pbswapShuffle2x4[16]) = {3, 2, 1, 0, 7, 6, 5, 4, 8, 9, 10, 11, 12, 13, 14, 15};
-
 // The big problem is likely instructions that set the quantizers in the same block.
 // We will have to break block after quantizers are written to.
 void Jit64::psq_st(UGeckoInstruction inst)
diff --git a/Source/Core/DiscIO/WbfsBlob.cpp b/Source/Core/DiscIO/WbfsBlob.cpp
index b51c14a..4e77d9e 100644
--- a/Source/Core/DiscIO/WbfsBlob.cpp
+++ b/Source/Core/DiscIO/WbfsBlob.cpp
@@ -14,10 +14,9 @@
 
 namespace DiscIO
 {
-const u64 wii_sector_size = 0x8000;
-const u64 wii_sector_count = 143432 * 2;
-const u64 wii_sector_log2 = 15;
-const u64 wii_disc_header_size = 256;
+static const u64 wii_sector_size = 0x8000;
+static const u64 wii_sector_count = 143432 * 2;
+static const u64 wii_disc_header_size = 256;
 
 static inline u64 align(u64 value, u64 bounds)
 {
diff --git a/Source/Core/DolphinWX/ConfigMain.cpp b/Source/Core/DolphinWX/ConfigMain.cpp
index 716a47b..04c740c 100644
--- a/Source/Core/DolphinWX/ConfigMain.cpp
+++ b/Source/Core/DolphinWX/ConfigMain.cpp
@@ -368,7 +368,7 @@ void CConfigMain::InitializeGUIValues()
 	if (startup_params.bDSPHLE)
 		DSPEngine->SetSelection(0);
 	else
-		DSPEngine->SetSelection(SConfig::GetInstance().m_EnableJIT ? 1 : 2);
+		DSPEngine->SetSelection(SConfig::GetInstance().m_DSPEnableJIT ? 1 : 2);
 
 	// Audio
 	VolumeSlider->Enable(SupportsVolumeChanges(SConfig::GetInstance().sBackend));
@@ -957,8 +957,7 @@ void CConfigMain::AudioSettingsChanged(wxCommandEvent& event)
 	{
 	case ID_DSPENGINE:
 		SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = DSPEngine->GetSelection() == 0;
-		if (!DSPEngine->GetSelection() == 0)
-			SConfig::GetInstance().m_EnableJIT = DSPEngine->GetSelection() == 1;
+		SConfig::GetInstance().m_DSPEnableJIT = DSPEngine->GetSelection() == 1;
 		AudioCommon::UpdateSoundStream();
 		break;
 
diff --git a/Source/Core/DolphinWX/NetWindow.cpp b/Source/Core/DolphinWX/NetWindow.cpp
index 82f0dd4..72aa86f 100644
--- a/Source/Core/DolphinWX/NetWindow.cpp
+++ b/Source/Core/DolphinWX/NetWindow.cpp
@@ -442,7 +442,7 @@ void NetPlayDiag::GetNetSettings(NetSettings &settings)
 	settings.m_CPUthread = instance.m_LocalCoreStartupParameter.bCPUThread;
 	settings.m_CPUcore = instance.m_LocalCoreStartupParameter.iCPUCore;
 	settings.m_DSPHLE = instance.m_LocalCoreStartupParameter.bDSPHLE;
-	settings.m_DSPEnableJIT = instance.m_EnableJIT;
+	settings.m_DSPEnableJIT = instance.m_DSPEnableJIT;
 	settings.m_WriteToMemcard = m_memcard_write->GetValue();
 	settings.m_EXIDevice[0] = instance.m_EXIDevice[0];
 	settings.m_EXIDevice[1] = instance.m_EXIDevice[1];
diff --git a/Source/Core/VideoCommon/BPFunctions.cpp b/Source/Core/VideoCommon/BPFunctions.cpp
index a3bcd3a..1149392 100644
--- a/Source/Core/VideoCommon/BPFunctions.cpp
+++ b/Source/Core/VideoCommon/BPFunctions.cpp
@@ -14,7 +14,6 @@
 #include "VideoCommon/VertexShaderManager.h"
 #include "VideoCommon/VideoConfig.h"
 
-const bool renderFog = false;
 namespace BPFunctions
 {
 // ----------------------------------------------
diff --git a/Source/Core/VideoCommon/TextureDecoder_x64.cpp b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
index d00a9bb..875ba8f 100644
--- a/Source/Core/VideoCommon/TextureDecoder_x64.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
@@ -177,13 +177,6 @@ int TexDecoder_GetPaletteSize(int format)
 	}
 }
 
-static inline u32 decodeIA8(u16 val)
-{
-	int a = val >> 8;
-	int i = val & 0xFF;
-	return (a << 24) | (i << 16) | (i << 8) | i;
-}
-
 static inline u32 decode5A3(u16 val)
 {
 	int r,g,b,a;
diff --git a/Source/Core/VideoCommon/VertexLoader.cpp b/Source/Core/VideoCommon/VertexLoader.cpp
index a9bdb46..29abdb2 100644
--- a/Source/Core/VideoCommon/VertexLoader.cpp
+++ b/Source/Core/VideoCommon/VertexLoader.cpp
@@ -28,11 +28,6 @@
 
 //BBox
 #include "VideoCommon/XFMemory.h"
-#ifndef _M_GENERIC
-#ifndef __APPLE__
-#define USE_JIT
-#endif
-#endif
 
 #define COMPILED_CODE_SIZE 4096
 
@@ -472,7 +467,6 @@ VertexLoader::VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr)
 	m_compiledCode = NULL;
 	m_numLoadedVertices = 0;
 	m_VertexSize = 0;
-	m_numPipelineStages = 0;
 	m_NativeFmt = 0;
 	loop_counter = 0;
 	VertexLoader_Normal::Init();
@@ -482,11 +476,12 @@ VertexLoader::VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr)
 	m_VtxDesc = vtx_desc;
 	SetVAT(vtx_attr.g0.Hex, vtx_attr.g1.Hex, vtx_attr.g2.Hex);
 
-	#ifdef USE_JIT
+	#ifdef USE_VERTEX_LOADER_JIT
 	AllocCodeSpace(COMPILED_CODE_SIZE);
 	CompileVertexTranslator();
 	WriteProtect();
 	#else
+	m_numPipelineStages = 0;
 	CompileVertexTranslator();
 	#endif
 
@@ -494,7 +489,7 @@ VertexLoader::VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr)
 
 VertexLoader::~VertexLoader()
 {
-	#ifdef USE_JIT
+	#ifdef USE_VERTEX_LOADER_JIT
 	FreeCodeSpace();
 	#endif
 	delete m_NativeFmt;
@@ -505,7 +500,7 @@ void VertexLoader::CompileVertexTranslator()
 	m_VertexSize = 0;
 	const TVtxAttr &vtx_attr = m_VtxAttr;
 
-#ifdef USE_JIT
+#ifdef USE_VERTEX_LOADER_JIT
 	if (m_compiledCode)
 		PanicAlert("Trying to recompile a vertex translator");
 
@@ -531,6 +526,9 @@ void VertexLoader::CompileVertexTranslator()
 		WriteSetVariable(32, &s_texmtxwrite, Imm32(0));
 		WriteSetVariable(32, &s_texmtxread, Imm32(0));
 	}
+#else
+	// Reset pipeline
+	m_numPipelineStages = 0;
 #endif
 
 	// Colors
@@ -544,8 +542,6 @@ void VertexLoader::CompileVertexTranslator()
 		m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, (const u32)((m_VtxDesc.Hex >> 31) & 3)
 	};
 
-	// Reset pipeline
-	m_numPipelineStages = 0;
 	u32 components = 0;
 
 	// Position in pc vertex format.
@@ -770,7 +766,7 @@ void VertexLoader::CompileVertexTranslator()
 	native_stride = nat_offset;
 	vtx_decl.stride = native_stride;
 
-#ifdef USE_JIT
+#ifdef USE_VERTEX_LOADER_JIT
 	// End loop here
 #ifdef _M_X64
 	MOV(64, R(RAX), Imm64((u64)&loop_counter));
@@ -790,7 +786,7 @@ void VertexLoader::CompileVertexTranslator()
 
 void VertexLoader::WriteCall(TPipelineFunction func)
 {
-#ifdef USE_JIT
+#ifdef USE_VERTEX_LOADER_JIT
 #ifdef _M_X64
 	MOV(64, R(RAX), Imm64((u64)func));
 	CALLptr(R(RAX));
@@ -805,7 +801,7 @@ void VertexLoader::WriteCall(TPipelineFunction func)
 #ifndef _M_GENERIC
 void VertexLoader::WriteGetVariable(int bits, OpArg dest, void *address)
 {
-#ifdef USE_JIT
+#ifdef USE_VERTEX_LOADER_JIT
 #ifdef _M_X64
 	MOV(64, R(RAX), Imm64((u64)address));
 	MOV(bits, dest, MatR(RAX));
@@ -817,7 +813,7 @@ void VertexLoader::WriteGetVariable(int bits, OpArg dest, void *address)
 
 void VertexLoader::WriteSetVariable(int bits, void *address, OpArg value)
 {
-#ifdef USE_JIT
+#ifdef USE_VERTEX_LOADER_JIT
 #ifdef _M_X64
 	MOV(64, R(RAX), Imm64((u64)address));
 	MOV(bits, MatR(RAX), value);
@@ -870,7 +866,7 @@ void VertexLoader::SetupRunVertices(int vtx_attr_group, int primitive, int const
 
 void VertexLoader::ConvertVertices ( int count )
 {
-#ifdef USE_JIT
+#ifdef USE_VERTEX_LOADER_JIT
 	if (count > 0)
 	{
 		loop_counter = count;
diff --git a/Source/Core/VideoCommon/VertexLoader.h b/Source/Core/VideoCommon/VertexLoader.h
index 6b720b5..01c4bb0 100644
--- a/Source/Core/VideoCommon/VertexLoader.h
+++ b/Source/Core/VideoCommon/VertexLoader.h
@@ -17,6 +17,11 @@
 #include "VideoCommon/DataReader.h"
 #include "VideoCommon/NativeVertexFormat.h"
 
+#ifndef _M_GENERIC
+#ifndef __APPLE__
+#define USE_VERTEX_LOADER_JIT
+#endif
+#endif
 
 class VertexLoaderUID
 {
@@ -119,9 +124,11 @@ private:
 	NativeVertexFormat *m_NativeFmt;
 	int native_stride;
 
-	// Pipeline. To be JIT compiled in the future.
+#ifndef USE_VERTEX_LOADER_JIT
+	// Pipeline.
 	TPipelineFunction m_PipelineStages[64];  // TODO - figure out real max. it's lower.
 	int m_numPipelineStages;
+#endif
 
 	const u8 *m_compiledCode;